Whispers of the Deep
Dive into the
sunken city of Tolkas
Welcome to Whispers of the Deep, a skirmish game set in the flooded ruins of Tolkas. In this game, you command a Delver—a mystic soul bound to a physical vessel—and a band of hired Fellows as you face off against another player in a head-to-head search for lost treasure.
Each game of Whispers of the Deep is played on a 2x2 tabletop with 2-3 miniatures per side. You’ll dive into ruined terrain, mine treasure, and survive encounters with spirits that emerge as the game’s danger level rises. Making use of a simple D8 dice system, each unit has a small range of stats. Move, Brains, Brawn and Armor. Your stat will tell you how many D8s to roll.
As you create more chaos, the spirits grow more aggressive, drawing random event cards and triggering unpredictable threats.
The Whispers of the Deep Core rulebook includes:
- Full core rules with all the elements you need to play.
- Story and lore about the world of Tolkas.
- Warband building rules.
- Rules for building your own Delver.
- Items and treasure lists
- Full rules for running a campaign of linked games.
Simple D8 Dice Mechanics
Each unit has a small range of stats. Move, Brains, Brawn and Armor. Your stat will tell you how many dice to roll. Making actions and combat easy to learn and fast-paced.
Full Color Hardback Book
Featuring tons of amazing artwork and gorgeous layout, we have poured tons of passion and love into this project. All of this art was made with our own hands, no AI!
Grid-Based Stash System
Your inventory isn’t just a list, it’s a puzzle. Every unit has a stash grid, a physical representation of what they can carry. Treasure, weapons, and gear come in varied shapes and sizes, forcing you to make tough choices on what to carry. The core rules will come with tokens to represent all the items and treasure in the game!
Tracking Danger
Sound matters. Actions generate Noise, and Noise draws the Spirits closer. Every swing, shout, or splash might bring the Deep one step closer. A rising Danger Tracker will increase the power of your treasure, but beware, it will also grow the power of your enemies.
Introducing the BSS Permapacks
In addition we have a small collection of Miniature and Terrain STLs, letting you print your own spirits, Delvers, and terrain straight from your own 3D printer. This is the first debut of our new PERMAPACKS. Core digital products that will receive additional updates over time.
Campaign Play
Full campaign rules (Written by Matt Burns) let you link games, upgrade your Delvers, manage your stash between expeditions, and uncover the deeper horrors of Tolkas one game at a time.
